<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Florence Devlog - itch.io</title><link>https://florence1500.itch.io/florence</link><description>Build a living Renaissance city where Florentine families, guilds, and trade chains rise or collapse on their own.</description><item><guid>https://florence1500.itch.io/florence/devlog/1538471/florence-1500-v062-tutorial-update-visual-polish-and-fixes</guid><title>Florence 1500 v0.6.2 - Tutorial Update, Visual Polish, and Fixes</title><link>https://florence1500.itch.io/florence/devlog/1538471/florence-1500-v062-tutorial-update-visual-polish-and-fixes</link><pubDate>Sat, 30 May 2026 09:10:12 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3NTY2ODkwLnBuZw==/400x224%23c/qaCn8E.png"/><p>Hi everyone, The latest Florence 1500 update is now live. This one focuses on making the game easier to get into, smoother to run, and a little cleaner around the edges. The biggest addition is the ne...</p>]]></description></item><item><guid>https://florence1500.itch.io/florence/devlog/1532114/level-editor-polish-playtesting-and-disease-mechanics</guid><title>Level Editor Polish, Playtesting, and Disease Mechanics</title><link>https://florence1500.itch.io/florence/devlog/1532114/level-editor-polish-playtesting-and-disease-mechanics</link><pubDate>Sun, 24 May 2026 01:02:10 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This release focuses on making the level editor more useful and bringing the main simulation a step closer to the intended city-building loop. The level editor has been polished so custom maps are eas...</p>]]></description></item></channel></rss>